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About Me

I’m Bobby - a programmer, formerly a doctor, and currently a CS Master’s student.

Right now, I’m developing a game in BareBones - my homemade engine - alongside gameplay prototypes in Unity, and implementing GPU-based real-time rendering of facial muscles using fluid simulation.

During my medical training, I discovered that programming scratches a creative-problem-solving itch I didn’t realise I had. Almost a year after graduating as a doctor, I’m starting my Master’s research project and looking for a team to build something beautiful with after I graduate.

Apart from technical matters, I’m fascinated by the business of creative industries; see my unsolicited thoughts on that here. I also write about psychology and somewhat vague self-help.